Does not collide between mesh collider?

I need to collide between the mesh collider, under the mesh colliders the “Convex” is checked and rigidbody added with isKinematic checked. Yet the mesh colliders doesn’t collide instead they just pass away to each other. Any solution.Thanks

Collisions will not be detected if you just move objects with Translate or modify their transform.position. To have proper collision detection, the moving objects must be Rigidbodies or CharacterControllers, and must be moved with the specific methods: AddForce or setting rigidbody.velocity for rigidbodies, and Move or SimpleMove for CharacterControllers.

Since the rigidbodies are kinematic in your case, you can’t move them with AddForce. You should set kinematic to false in the objects that must be moved. If you don’t want gravity, uncheck Use Gravity.