Does not fall off the platform

Hello! I bake Nav Mesh, in the editor it is displayed in blue where you can walk (enable
ledgeDropHeight ). Arrows with generate links are fall ok - editor show. The check box is selected on the agent Auto Traverse. I approach the platform and want to fall, but the agent crashes into the wall and disappears. What kind of mistake is this? Please tell me what I forgot to do.

Fixed it, it turns out if you use agent.velocity to move the agent, then NavMesh Links do not work.