Does PlayerPrefs work on Tizen?

It doesn’t seem to work.

Should I switch to BinaryFormatter or other alternatives?

They appear to work here. What is the problem that you’re having?

Same code saving/loading data on Android device but not in Tizen when app is restarted.

Hmm. Could you File a bug with a repro project? Maybe it’s a case that my test project isn’t catching.

are you having the same issue?
using Unity 5.3.2p2, Tizen 2.4 rev3. OSX10.11.

No, PlayerPrefs work fine for me.

I can confirm they work for me too, are you sure you are calling Save?

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