Does Screen.SetResolution work in consoles?

Hi,
I am working on a project intended for PC and consoles( PS4, PS5, XBOX X and XBOX S). This project uses HDRP. We have a UI that helps set resolution on windows using the Screen.SetResolution function. The manual for this function only mentions standalone platforms and android. My question is whether this function works on consoles. If not, we could hide the UI in consoles.

I would recommend testing. It may technically work and not have the desired or expected effect. For instance, changing the resolution might set the rendering surface to different resolution but the final output frame remains the same and reports the same, or any other random combination of weirdnesses.

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Correct, that’s because everything involving the consoles is behind an NDA. For questions like this you need to go to the official forums provided by Microsoft, Nintendo, and Sony and ask there. We’re not really allowed to help you.

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@Ryiah said is absolutely correct, console dev is usually under NDA. There are subforums dedicated to specific platforms, if you are registered developer for those platform, you can ask in them.