Does seed effect perlin noise?

Hey, I need to generate terrain with perlin noise, but I don’t know if the random.seed property effects perlin. Any help?

How are you generating perlin noise?

I am using the math.PerlinNoise
function.

If you read the manual, no it is not affected by Random.seed: Unity - Scripting API: Mathf.PerlinNoise

You can add some random offset to your x/y coordinates if you want to randomize it.

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