I plan on using an external library “ImageSharp” for my asset that i want to release on the asset store for profit. The license of the library allows derivative work for profit, how does it look like on the Asset store’s side? Am I allowed to use a “Apache License, Version 2.0” library for my Unity asset?
The license must allow redistribution and not require attribution.
99% certain that Apache is fine.
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In that case, Apache 2.0 is not fine.
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Thanks for the info! Guess I will have to look for another library. ![]()
Thanks for the answer!