Does the iPhone demo do anything?

Just downloaded the iPhone basic demo. Well I say that but what a rigmarole. (The Apple Developer Kit thing, not Unity).

Anyhow, after grim determination I have it up and running and a very pretty scene with sea and islands it is. But when I press “play” nothing seems to happen. I’ve looked for instructions and things but nothing as basic as telling me if the scene loaded with the demo, which is very pretty, actually does anything seems to be obviously available.

I don’t actually have an iPhone. Is this the problem?

Thanks.

[Long post about the Tropical island demo… the WRONG demo]

Edit - Oh I see, THAT demo :slight_smile:

It’s not the island Demo that comes with Unity. It’s a different demo that comes with iPhone basic demo but I cannot figure out what it does. It has reflections though! Epic! But doesn’t respond to key presses like the Unity Basic/free demos do.

Is the problem that I don’t have an iPhone. Is there an iPhone simulation setup?

Unity does not run in the simulator

either you have an iphone / ipod touch or it is of no use to you as the input testing works through the remote which requires a valid iphone dev contract with apple.

Since 1.5.1 thats actually pretty clearly pointed out on the website and you even have to agree to if you want to download unity iphone? …

The iphone dev package you have to agree to yes. That’s perfectly clear. That’s also the bit that was a pain to install and I signed up ages ago and did all that.

I was signed up with Apple as an iphone dev for well over a year though and had no problems downloading the latest version but nowhere was told I needed an iPhone. I figured there was a simulator. Maybe I’m out of date because of having signed up so long ago.

It might sound weird to download Unity iPhone demo when you don’t have one but I’m one of those who bought Indie and has until the end of the month to take advantage of a small discount on Unity Pro, which I can’t really afford, or Unity iPhone basic by the end of the month.

I don’t have an iPhone and I’d be a fool to buy one in the UK before it comes out with Vodafone in the New Year.

If there’s anything anywhere that says you actually need an iPhone please link to it. Just want the facts. Thanks.

Cheers.

there is a simulator but unity does not offer any x86 code, only pure arm and as such only runs on the device

Unity has the remote for testing but that requires a device too as it connects to unity through wifi and does nothing but send input to unity and send images back to the iphone that were rendered in unity.

You are of course free to make your own hybrid controls that use mouse/keyboard in the editor and multitouch/accelerometer on the device, but since that depends on what you’re doing, there’s nothing built in to automate it.

–Eric

Oh right, so can’t really do a quick demo of the Unity iphone basic without an external device. Oh well.

Thanks.