I have a new project to do.
I wonder if it is possible to use the new GUI system.
NGUI is good but have some flaws such as not support dynamic fonts.
I know there is no accurate release date , but can you do some approximation?
Like One month or tow? Half a year? Less then a year? Several years?
Any information is useful.
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Take a look at Unite 2012 video, it has the answers to your questions.
As someone else said in the forums: The new GUI is the Duke Nukem Forever of Unity.
I was on the exact same boat you are 1 year ago, wondering if I should use NGUI or wait for the new GUI to be released, which they kept talking about. I am very glad I chose to use NGUI.
The guys just want to get it right (they said theyβll release it when itβs ready).
Also, notice that they might make a great GUI system, but a single GUI system covers only a part of the spectrum (based on parameters such as: raster, vector, artistic, programmable, 2D, 3D, renders HTML etc.).
There are various GUI genres, and one system couldnβt cover it all because it would be a huge one and it would take many developer/years to build.
Also, you have to notice that this separation (of a GUI system and Unity core) means the size of your applications will be smaller. Not every game needs a full-powered datagrid to work, but there is a number of projects that needs one.
So, depending of your project needs you might choose one from the Asset Store (per specific project) or combine multiple inside a single project (for instance combining one for in-game graphics (3D stuff) and the second for menus, windows etc.