Are folders like Plugins/WSA, Plugins/x86, Plugins/WSA/x86 required or can we place all of our Dlls into the root Plugins directory?
Directory structure does not matter since Unity 5.0 - when plugin inspector was introduced. Unity always uses the settings that’s specified in it. The only thing the directory structure affects is the initial settings when importing the plugin for the first time (once it’s done, the settings are saved in the .meta file that’s placed next to the plugin).
Thanks, you’re right. The WSA plugin documentation threw me off, it must have not been updated.