Does the quality settings remain when you move level?

So i found this script on the Unity docs:

    function OnGUI ()
    {
        var names = QualitySettings.names;
        GUILayout.BeginVertical ();
        for (var i = 0; i < names.Length; i++)
        {
            if (GUILayout.Button (names*))*

QualitySettings.SetQualityLevel (i, true);
}
GUILayout.EndVertical ();
}
But my question is does the quality settings remain when you move level?

1 Answer

1

Yes they should. The Quality Level is the same for the entire project. No matter on which level you’re on.

Okey, Thanks :)