If so, can anyone throw me a bone on some information about that?
Thanks, stringa
If so, can anyone throw me a bone on some information about that?
Thanks, stringa
In short: No
It can be done with standalone builds, say using a Plugin, but plugins are disabled in Web Player builds.
http://unity3d.com/support/documentation/Manual/Plugins.html
So unless there is some magical way to access ports on the browsers machine, I'd say nope.
Sorry to necro an old post, but for anybody reading it can be done in Webplayer now, via the Microphone class. You have to request user authorization to do so, and after that you can record audio data from the user’s mic directly to an audio clip.