does Unity 3.5 allow to have linear color space for the iPAD?
because in the docs it is said that this feature is only available for pc,nac.xbox,playstation yet in the feature announcements it says that Unity 3.5: Enforce linear lighting status on hardware that does not support it.
I think it’s not available on mobile. I’m not sure if that’s a technical limitation, or just something that’ll come in a future version.
Then if i run an IPAD build with “linear color space” turned ON, i should get an error, right?
It will just revert to gamma on platforms that cant support it. You can check for this using the QualitySettings.activeColorSpace property.