Do any of the settings in unity affect the contents of the files in the “Classes” group of the xcode project that is generated?
I am wondering if I can safely replace them in the post build process without losing any changes unity may have applied.
Do any of the settings in unity affect the contents of the files in the “Classes” group of the xcode project that is generated?
I am wondering if I can safely replace them in the post build process without losing any changes unity may have applied.
I am also very interested in this, because i am building a tabbased application where one tab is unity content and therefore modify the appController. It would be really annoying if i allways have to rewrite it. It would also be great if somebody would clarify “where the magic happens”, meaning what files are containing the content of my unity game. I am not very experienced with unity, but pretty familliar with ios.