Does unity detect when a game crashes?

My team and I are trying to develop a game log that our players can send to us if they experience any bugs or crashes…

My question is:
Does unity provide any support for detecting when the game actually crashes, or do I have to write a program to watch the game and detect the crash?

If unity DOES support this, how would I go about setting it up to where they can send the log to my email?

If unity DOESN’T support this, where are some good places to start researching how to develop a program to watch for crashes?

Or am I going about this the complete wrong way?

No, Unity doesn’t do this. I just typed “mobile app crash analytics” into Google and got a gazillion hits. If I was in your shoes I’d look at some of the existing solutions rather than roll my own.