My team and I are trying to develop a game log that our players can send to us if they experience any bugs or crashes…
My question is:
Does unity provide any support for detecting when the game actually crashes, or do I have to write a program to watch the game and detect the crash?
If unity DOES support this, how would I go about setting it up to where they can send the log to my email?
If unity DOESN’T support this, where are some good places to start researching how to develop a program to watch for crashes?
Or am I going about this the complete wrong way?