Hello all. I have a question like in the title, does unity change something with my imported object when I previously assinged IK modifiers in Blender to it while not being a humanoid type, or I will have some type errors/problem i future beacuse of that or Unity will make some of its magic and it’ll work just fine? Thanks ![]()
IK keys from blender and other animation packages work fine in Unity. If you see an error - bake the IK down into the bones before exporting to Unity.