Does unity have a way to see open wifi connections?

Can a device show the open wifi connections in unity?

I don’t think Unity has any API providing that information.

There could be .NET/Mono APIs that provide such information or you could write a plugin and talk with the OS directly. I don’t know of any API in .NET off the bat though so let’s see what google suggests.

A quick search landed me here which at first glance suggest you have to call native code, unless you use the managed api mentioned in that thread. Note that this most likely will only work on Windows Standalone, if at all, so if you plan on supporting multiple platforms you are probably going to have to use multiple plugins.

If you need help writing plugins, check the docs. If you are going deep into pinvokes, then may be a helpful resource.