Does unity support mobile vr single pass rendering? like a multiview extensions.

OpenGLES supports a multiview extension.

Does unity support mobile vr single pass rendering?

If not, is there a plane for this?

I’m late the game but I’ll leave this here in case others come looking.

Yes Unity supports single-pass rendering on Oculus Rift, Vive, PSVR, Gear VR, Daydream View, and the upcoming Oculus GO.