Maybe I missed it because I see a lot of packages, even small ones. But not XSI? Houdini I figured would be a long shot, but XSI has a high market penetration at this point.
Unity really only supports .fbx. (Also .obj and Collada for non-animated objects.) “Native” format importing is achieved by opening apps in the background and making them export to .fbx. Since there’s no Mac XSI, that’s not possible, but you could export to .fbx manually.
–Eric
And as an added note, FBX files exported from XSI do work in Unity well.
Search the forums as there are some challenges with using crosswalk for the export in certain cases IIRC. I use XSI 5 so it’s not a problem here.
-Jeremy
You did.
I use Houdini to export FBX to Unity, works fine. Also Houdini now runs on the MAc.