
Edit: The web player defaulted to a lower quality setting than the stand-alone version, so those effects were not visible. I removed the lower quality from the project’s quality settings and fixed it.
On the left is the result of my scene when exported as an exe, on the right when run in Unity’s web player. The floor, wall and characters are planes with a Transparent/Bumped Diffused texture on them, and some point lights.
I’ve messed around with all the settings but it doesn’t seem to do any good. Could it be an issue with not having the Pro version, or just a limitation of Unity’s web player?