I have some code that uses websocket-sharp api to connect to our server and also opens a Thread using C# System.Threading;
Can anyone tell if Vision Pro has support for those features inside Unity?
I have some code that uses websocket-sharp api to connect to our server and also opens a Thread using C# System.Threading;
Can anyone tell if Vision Pro has support for those features inside Unity?
Hi @guubebra –
It should be easy enough to try this out; if it works in the visionOS simulator, it should work on device. All you need for this is an Apple Silicon Mac and a Unity Pro Install.
Beyond that, our support for this platform is very similar to iOS; if this library works on iOS there’s a very good chance it will work on visionOS – but if parts of it ship as compiled code, they’ll likely need to be recompiled for visionOS.
Hope that helps!
–Tim
Hi Tim, thanks for the quick reply. I was afraid it would work on the simulator but not on the device. But now I’m reassured by your reply. I’ll try it out, thanks!