Hello,
I would like to know Vivox support webgl in Unity 20
Thank you,
Martin
Hello Martin!
We do not currently offer WebGL support, but I will take note of your forum post to help track community interest in this feature.
If any other developers are also interested in WebGL support, please like or comment on this post, to help us track interest. Thank you for your cooperation!
@emilyryan any news on this ?
we are interested please do it
Need this too please thank you
@emilyryan any news on this?
We do Need the support of WebGL !
Here i am ![]()
This is very necessary, there are no current SDK that works except Agora and it’s a community port that is not 100% functional for advance usage.
Photon Voice doesn’t work, Dissonance doesn’t.
It’s very frustrating
is there any update or alternative?
Any potential ETA for WebGL and Apple Silicon?
which is that commnity port?
Is there any way to check for new updates on Vivox?
I just saw Photon 2 voice has WebGL. So i am switching…
Up! please…
Yes, having Vivox run in WebGL would me VERY much appreciated!
Definitely need this!
@emilyryan Any update on WebGL support for Vivox?
It seems strange that Unity would not wish to support voice chat for all of their available target platforms. This makes Vivox appear as an incomplete product compared to solutions like Photon, Normcore, Agora, LiveKit and other networking solutions which support voice chat for WebGL.
Netcode for GameObjects supports WebGL, but if anyone wants to add voice chat (and many people do) there is still no Unity-official product for WebGL voice chat and people are forced to implement a 3rd party solution.
Also, at least 30 people liked your post @emilyryan , so I would say that is an indicator of significant interest for this feature.
Nearly 2 year for this post now man
We are interested