Unity released a new asset bundle system in Unity 5:
Does WebGL work with the new Asset Bundle system from Untiy 5?
I have been able to get them to download and load but when I try to load a scene from the scene asset bundle I made it takes me to a black screen. Is anyone else having luck using the new asset bundle system? If so any tips on getting the scene to load right?
I have got a common loading scene and about 100 scenes from bundles here: http://virtualplayground.d2.pl/WebGL/ptg2015/galleries/
(each pic links to: the common loading scene>bundled scene)
But I have no cue why it works for me only on Chrome and FF64bit, and not in FF32bit.
Actually that happens here in FF32bit. I mean the scene loads and reaches 100%, because I have a label to display progress, but then - unfortunately - fails to load.
I based the whole setup here on the example package from here: