Doesnt work shadows in build using Dual Lightmaps

Hi guys, Problem: All works perfect in Unity (dynamic shadows with Dual Lightmaps, bakeds and dynamic shadows) but when i make a build for Web player, shadows missing. If i make build for PC all works fine. What it could be? Maybe problem with web player parameters and it goes with fast render mode (no shadow)? See attached images to feel difference and parameters windows. Thank you

for the imag files:

You should check the quality settings, often the webplayer may not have been set to the same settings as you are viewing it in the editor.
That can influence the the number of pixel lights, and the shadow distance.

Thnx, problem has been solved