If I have an input action “Jump” Setup in the action map, is there any way to setup a function that performs/cancels that input without the player pressing the button? Did a cursory google and forum search and couldn’t find an answer.
up ?
If I have an input action “Jump” Setup in the action map, is there any way to setup a function that performs/cancels that input without the player pressing the button? Did a cursory google and forum search and couldn’t find an answer.
up ?