Don't have Targeted Device as an option in Xcode

I’ve been reading several posts about getting Unity to build with OS 4.0 and Xcode 3.2.3. Specifically, when you look at the screenshot from this other post. Notice how there is an option to select a Targeted Device family.
http://forum.unity3d.com/viewtopic.php?t=55049&postdays=0&postorder=asc&start=0

When I look at the settings in Xcode to select a Targeted Device family, the option is not on the menu. So my question to you, Unity Community, is how do I get that option to appear? I haven’t been able to build with Xcode ever since I installed 3.2.3. Is there something I have to specify in the plist file? Any help would be appreciated. Here’s a screenshot of my settings window.

-Tom

354646--12336--$screenshot_120.jpg

Instead of opening the project settings, choose the active target.
There you will find it

Yep… it’s there now. Thanks a bunch. Wow, I would have never guessed that would be the problem.

Know that, too well, found that out the hard way myself when searching for the target as I was experimenting with the OS4 SDK betas

Sorry I think I need some clarification, so is that under the targets tab and Unity-iPhone?