Hello, I am making a local co-op game to play with 2 people and it is structured like a metroidvainia. Right now I am running into an issue where my code will remove the second player because player 2 uses the same code. I was wondering how I can make sure the game will keep both player one and player 2 and remove the duplicates of player one and two. Thank you.
Good day.
I supose is then a muktiplayer with networking.
You have the hasAuthority value to know if the instnce is the "owner"of the object
Bye!