Is there a way to disable TextMeshPro showing a □ when a character is not supported? Our game doesn’t support Emoji’s but Steam names can have Emoji’s in them and I’d rather display nothing than □ for a missing characters.
In the TMP Settings, you can define what character will be displayed when a character is missing. Currently, it uses Unicode 0 which is the missing glyph (Square) but you can replace this by 32 for a space. You could also replace it with Zero Width space which is 0x200B or decimal value 8203.
The value is decimal.
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Thanks for your reply!
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