DontDestroyOnLoad Missing Object

void Awake() {
alpha.DontDestroyOnLoad(alpha);
gama.DontDestroyOnLoad(gama);
betha.DontDestroyOnLoad(betha);
duo.DontDestroyOnLoad(duo);
}

Here is my code.

Unity is giving missing object error after i used Application.LoadLevel(0)

What might be the problem?

Thanks for help :slight_smile:

Call DontDestroyOnLoad(alpha) instead β€œalpha.DontDestroyOnLoad(alpha)”. Make sure that the object you are passing as argument must not be null.