Today I wanted to make first build for Windows 10. It was successful. But after I lauch it I noticed something. Nothing works correcltly. All entites are in position 0.0.0 and I cant move them. Any idea why entities don’t work in build? I have tried enabling/disabling burst, switching between mono and il2cpp but no luck. In editor everything works great.
Unity 2019.3.0f3
Entities 0.4.0-preview.10
Burst 1.2.0-preview.11
You’re on SRP? If yes, SRP Batcher enabled or not?
We need more details so that we can help you solve the problem more quickly.
Yes Im using SRP copied from Boat Attack demo. And yes the batcher was enabled.
Sure, but don’t know what details are you interested in
Update
Disabling SRP batcher solved the issue. So question now is why this happening with SRP batcher enabled.