Hi, I’m getting around 50ms in profiler in a scene with less than 100 physics objects. Profiler shows that most of these stuff is Editor only. How do I get rid of this?
Hi, I’m getting around 50ms in profiler in a scene with less than 100 physics objects. Profiler shows that most of these stuff is Editor only. How do I get rid of this?
You most likely have full stacktraces for leak detection enabled.