Double click not working in WebGL build

Hello,

in my application, I have code that handles clicks on UI text objects. While single clicks are detected, double clicks are not. This is the code

public void HandleClick (BaseEventData eventData)
    {

        PointerEventData e = (PointerEventData)eventData;

        GameObject selected = e.pointerPress; // the newly selected object label

        // do something for single click
        
        if (e.clickCount == 2) {

            do something for double click
        }

    }

This code works perfectly for standalone or web player builds … any idea?

UPDATE: it seems if I perform triple or quadruple clicks, some of them are actually registered as double clicks… but not always.

I am using Unity 5.1.0f3 on Mac OS X Yosemite, latest version. Same problem with Firefox, Safari, and Chrome (latest version for each of them).

Any help would be very appreciated!

Having the same problem on windows & 5.1.0f3. Seems to be a known issue: