Double clicking Unity console log does not goto MonoDevelop file and line

Hi guys,

I have a rather irritating issue in Unity (apart from debugger crashing Unity most/all of the time)

When I double click an error or even a Debug.Log in Unity console, it used to open up MonoDevelop and go to that line of the file. But now all of a sudden it opens up that C# file in Sublime Text. I can still use MonoDevelop and select the C# file in MonoDevelop and do all the rest, but not being able to goto file and line is sort of infuriating.

I’m on OSX 10.9.5 with Unity 4.3.4 with MonoDevelop 4.0.1 (build in mono for Unity 4.3.4). Unity preferences ‘External script editor’ set to ‘MonoDevelop (build-in)’

I did however update OSX from 10.9.3 or something like that (I can’t remember for sure). At the moment I’m thinking it’s something to do with that OSX update. Anyone else experiencing this issue?

Any advice is welcomed. Thanks in advance.

Select Monodevelop as the default program in the preferences:

Edit - Preferences - External Tools - External Script Editor

Answering my own question.

Basically, I couldn’t find ANY way to fix this annoying problem and it kept bugging me so far that I HAD to fix it before doing any meaningful work. So this is what I did.

  1. I backed up my mac using time machine.
  2. Installed a fresh copy of OSX 10.9.2
  3. Migrated all my user and application data using ‘Migrating assistant’

This seems to be working for me.

It however broke MonoDevelop and when I double clicked in UnityConsole it would open up MonoDevelop and then immediately closed it. I just changed the permissions by right clicking on Unity folder from finder and set all the permission to ‘read and write’ and ‘Apply to enclosing items’ as well.

Hope this helps someone else.

It work for me:

  • Export current project to a package
  • Create new project
  • Import package from step 1