Double Jump, Second Jump Different Animation and Damage

Hello,
I wanted my 2d character to be able to double jump, simple enough. But I wanted this double jump to have a specific set of rules. The first jump would be a simple jump, but the second jump would have a different animation and cause damage if any enemies were nearby. I’m not sure how to go about implementing this jump and what code to use. Should I make a double jump code and change the animation and damage parameters of the second jump? Does that change the structure of double jump code? I am more than a little stuck and if anyone could help it would be greatly appreciated. Thank You!

Upp—
I have the same problem, but I just want a second animation on second jump… Did you solve it?
I’m gonna look into it soon, got a few things to sort out first, but I let you know If I manage to fix it.

No, nothing yet. Thanks for the update