Double Sided Cutout with correct lighting?

Hey Everyone,

We’re looking for a shader that does what’s described in the title, or transparency instead of cutout (or both).

I’ve seen several posts explaining how to make this happen, but, I’m not a shader programmer and have no idea how to do this.

Also, we’re pretty much past the point of being able to duplicate and flip the geometry.

Does anyone have one of these shaders or know where to find one?

Thanks for any help,
Nathan

Why are you past being able to duplicate and flip the geometry? It’s the easiest, most flexible and most efficient solution.