Hello.
I need to download AssetBundle from the server at some point. I used to just download it with unitywebrequest, then put it in the temporaryCachePath and use it from there.
Now I was told to use addressable in the project. I made a group. I can’t add the URL’s of the assets I need there, I can only drag and drop the assettes themselves. At the same time, their path contains a local path. But they should not be locally in the project now. If I remove them from the project, they are removed from the group list. I found that I can define a loadpath in the group profile, but so far it doesn’t help.
Can I get information on what steps I need to take to download AssetBundle using Addressable?
Thanks.