download assets from the internet during gameplay

Hi… I’m pretty new to Unity3D and I would like to know if it is possible to download stuff from the internet during gameplay… for example: if I unlocked a new character during the game… the game automatically downloads the .blend file and adds it to my game.

If it is possible… what should I look for?

Thanks you!

Daniel

you can not download blend etc. these formats are not supported at all by unity.
they result in a invisible call to the corresponding tool behind the scene.

the only format for which a script exists to load it at runtime is obj, the script is available to buy on Eric5h5s page

normally though you would have them present in the game and export them as so called asset bundles and download that at runtime (this requires pro)

Thanks for the reply… do you know where I find the documention on creating a mesh during runtime? so I can create the importer?

Daniel

Script Reference - Mesh class

Thanks again… but I think that the example given in the documentation is too simple (but it helps)… because I plan to import an complex mesh with uv coordinates and etc…

I found a script that does something similitar… I will do some tests in unity and see what can I do!

this might help too: Procedural Examples | Tutorial Projects | Unity Asset Store

Thanks!!

Daniel