DownloadCount statistics always null

I need DownloadCount statistics for my app and it seems it’s always return null when getting a specific content.

As the code below shows, using the method UgcService.Instance.GetContentAsync() or using the client API through https request, returns the same informations but DownloadCount statistics is always null.

Does anyone has any idea is there’s a temporary working around for that?
Or an estimate of when it will be fixed ?

public async Task FetchContent1(string contentId)
{
    var getContentArgs = new GetContentArgs(contentId) { DownloadContent = true, IncludeStatistics = true };
    var content = await UgcService.Instance.GetContentAsync(getContentArgs);

    if (content.Statistics.DownloadsCount == null)
    {
        Debug.Log($"Content is NUll");
    }
}

public async Task FetchContent2(string contentId, string projectId, string environmentId)
{
    var url = $"https://ugc.services.api.unity.com/v1/projects/{projectId}/environments/{environmentId}/content/{contentId}";
    url += "?includeStatistics=True";

    var request = new UnityWebRequest
    {
        method = UnityWebRequest.kHttpVerbGET,
        downloadHandler = new DownloadHandlerBuffer(),
        timeout = 10,
        url = url
    };
    request.SetRequestHeader("Content-Type", "application/json");
    request.SetRequestHeader("Authorization", "Bearer " + AuthenticationService.Instance.AccessToken);

    var requestOp = request.SendWebRequest();
    while (!requestOp.isDone) { await Task.Delay(1); }
    
    var resultJson = request.downloadHandler.text;
    // resultJson.statistics.downloadsCount is NULL
}