Downloading newly added assets from server to game for android/ios

Hi Guys,
I’m working on simple game for android and ios platforms. In this game I have to check if any assets are added newly on back end server.

If so then download assets from server and keep them on local device memory so that no need to download them again.App should not download previously added assets.

Anybody knows how to implement it for mobile devices. I just want example to guide me.

If anybody has done it before please let me know.
Thanks in advance.

Make a call to a web server asking what’s new since time t. On the server you query a database and return an xml list of the new content. On the device, for each new item, you call WWW.LoadFromCacheOrDownload. Store the current time as t, ready for the next check. (Or use push notifications.)