when iam attaching below code to cube/sphere it getting drag, but when iam attaching to 3d object its not getting drag, i dont know the reason behind this?
script
using UnityEngine;
using System.Collections;
public class GizmosController : MonoBehaviour {
private Vector3 screenPoint;
private Vector3 offset;
public GameObject gameObject;
void OnMouseDown()
{
screenPoint = Camera.main.WorldToScreenPoint(gameObject.transform.position);
Screen.showCursor = false;
offset = gameObject.transform.position - Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPoint.z));
}
void OnMouseDrag()
{
Vector3 curScreenPoint = new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPoint.z);
Vector3 curPosition = Camera.main.ScreenToWorldPoint(curScreenPoint) + offset;
transform.position = curPosition;
}
void OnMouseUp()
{
Screen.showCursor = true;
}
}