I recently posted a question concerning a way to lift objects, carry them with you and drop them, just like in Halflife…
http://forum.unity3d.com/viewtopic.php?t=5810
I tried the spring joint method and changed it to a normal joint but there’s one thing I can’t get to work:
when I lift a box and walk around, the box stays in the air, right where it got attached to the joint.
I would need to take the box with my FPC whereever he (or she?) goes …
Maybe this is the wrong approach?
Any suggestions, please?