Drag multiple images in to list

I have a list of images that I want to put in a list of textures, but if I select more than one Unity seems to add them in a seemingly random order in to the List.
So if I select the first three images, and drag them to the list in the editor the will show up as 2 - 3 -1 for instance.

This would not be a big of an issue if it was just these three but I have a lot more and adding them one at a time is a bit time consuming for something that seems to happen without reason.

During the import they also were chosen at seemingly random order.

Is there a reason why this happens? The files are listed in order in the project view.

(my guess)Unity will assign every asset a internal Unique id that identifies the asset / object , that ids are “random”.
Unity probably takes the list off asset sorted by there ids and not their names.
Your best way to go against that problem would be to make a sort function in the editor that sorts the array for you.
This sollution should work for you

Thanks, I’m going to try this out!