Drag Prefab into script

I have a game manager script on my game manager object and I want it to use my bullet prefab to change the score from the game.

public class GameManager : MonoBehaviour
{
    public Bullet bullet;

I cant drag my prefab into my GameManager how do I do that

What happens when you try to? Do you mean that you try to drag it into the slot but the slot won’t accept it? Or does the slot not exist? Or something else?

Some common pitfalls: Make sure that Bullet is a MonoBehaviour, make sure that the object you’re trying to drag in has a Bullet component, make sure that the bullet prefab is a prefab (e.g. a file in your Project) as opposed to an object that just lives in the scene.

the slot doesn’t except it

Yes the bullet script was called “bullet script” thanks