I am using Sprite Atlas to pack my icon such as Object, Role, Accessory’s Icons. It’s quite convenient, but I bump into a problem, I put sprite atlas in an Addressable folder so I can dynamically load assets in runtime, however, I am doing UI things like frame or banner, I need to drag the sprite reference to a UGUI Image. The problem is I atlas don’t have every single sprite reference, so how can I do it?
Many thanks