Dragging dead body? physics behavior when dead?

Hi,

I want to drag a dead character. How can I deactivate/activate the bones so the body behaves like dead.
My character is always stiff -__-

any advice is apprciated.

For those who dont understand, something like this

Check out the link for an example of how to go from a Mecanim character to a physics ragdoll and back again Thoughts and code: Unity Mecanim and ragdolls

1 Like

thanks, SpookyCat, thats pretty useful.

Exactly what I was looking for!