Why is it that sometimes when I try and drag and drop a material onto a game object the cursor displays a no entry symbol, i.e. it’s not possible.
For example I have created a simple gameObject (e.g. cube) but unable to drag and drop a material from my assets onto it…is the existing Default-Diffuse shader interfering with it or something?
The documentation says it’s possible to apply a material to a game object by dragging and dropping it onto the object in the scene or hierarchy views.
Sorry if this seems like such a basic question but it has been annoying me for a while now