Dragging movement Speed

Hi guys, I have a problem. When i drag an object with a mouse, the object have the same movement speed as the mouse have. is There any way to limitate the object movement speed?

Thanks

Are you talking about Editor or Runtime manipulation ?

If you want to clamp a gameObject’s speed inside the scene view (Editor) you need to override the default Unity Handle Position :

  1. Create a simple empty script (call it ClampMoveHandle.cs)
  2. Create a CustomEditor script to override the ClampMoveHandle.cs
  3. Clamp the new position of your gameObject based on last frame location + w/ever value you need.

I’ll try to do a quick tool out of it for example.