Dragging ONE rigidbody

Okay, so I am making a game very similar to Amnesia: The Dark Descent (except, different storyline, place, time setting, etc etc) and I put the built in drag rigidbody script onto the player. Works great. One problem, which bugs the heck out of me, which is that it grabs ALL of the rigidbodies around it, not just it. So, I am stuck with grabbing all rigidbodies instead of one object, I am also a very horrible scripter, can anyone provide me help with this issue, without telling me how to adjust the script or something? Thank you.

                                                        -Joey

Maybe you should add gameObject.FindWindTag("BlahBlahBLah");
some where in the script.

  • Felipe