I have Textmesh pro 2.0.1 and I’m trying to use it a unity 2019.1.1 project and when I drag a corner of the bounding box that point flies off and goes to infinity.
→ It seems to happen when I have the rect transform Y greater than 90.
I have Textmesh pro 2.0.1 and I’m trying to use it a unity 2019.1.1 project and when I drag a corner of the bounding box that point flies off and goes to infinity.
→ It seems to happen when I have the rect transform Y greater than 90.
no one experiencing this?