It is possible, you can check out EasyRoads3D for an implementation of creating a mesh road, though note that this is done in the editor, rather than at runtime. As for how exactly, I’d suggest reading through their code and how they do it. It’s not going to be super easy, though. If this is your first project in Unity, you may want to begin with something simpler.
I don't want to pay for this idea. And i don't think that the EasyRoad Projekt is a readable code.
I don't want to pay for this idea. And i don't think that the EasyRoad Projekt is a readable code.
– Nelia-XurinaThis looks pretty cool. If I build a racing game I am certainly going to use this.
– DSebJ