Draw a rotated image on GUI

Hi everyone! I would like to know if there is some away to draw a rotated image on the GUI. Or I must have all the images (even when is the same image in diferent angle ) in my assets? I would appreciate any help.

Look up GUIUtility.RotateAroundPivot, which you use with GUI.matrix (you store the original matrix, use the rotated matrix, draw your texture then reset the original matrix).

http://unity3d.com/support/documentation/ScriptReference/GUIUtility.RotateAroundPivot.html

http://unity3d.com/support/documentation/ScriptReference/GUI-matrix.html